Class MinMaxMarkerRenderer
java.lang.Object
com.arbergashi.charts.render.BaseRenderer
com.arbergashi.charts.render.analysis.MinMaxMarkerRenderer
- All Implemented Interfaces:
ChartRenderer
Marker overlay for minimum/maximum (y) values within a series.
Useful for sparklines and monitoring dashboards.
- Since:
- 2026-01-01
- Version:
- 1.0.0
- Author:
- Arber Gashi
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Field Summary
Fields inherited from class BaseRenderer
PIXEL_BUF, PIXEL_BUF4 -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voiddrawData(Graphics2D g2, ChartModel model, PlotContext context) Implementation-specific drawing logic.booleanIndicates whether this renderer should appear in the legend.Methods inherited from class BaseRenderer
drawHighlightPoint, drawI18nLabel, drawLabel, getArc, getCachedFont, getCachedGradient, getCachedStroke, getCachedStroke, getCachedStroke, getCubicCurve, getEllipse, getId, getLayerIndex, getLegendColor, getLine, getName, getPathCache, getPointAt, getRect, getRoundRectangle, getSeriesColor, getSeriesStroke, getTheme, getTooltipText, isMultiColor, pBuffer, pBuffer4, render, resolveTheme, seriesOrBase, setLayerIndex, setMultiColor, setTheme, setupQualityHints, themeAccent, themeAxisLabel, themeBackground, themeBearish, themeBullish, themeForeground, themeGrid, themeSeriesMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface ChartRenderer
clearHover, createContext, getFocusValues, getPreferredYRange, renderEmptyState, supportsEmptyState
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Constructor Details
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MinMaxMarkerRenderer
public MinMaxMarkerRenderer()
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Method Details
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isLegendRequired
public boolean isLegendRequired()Description copied from class:BaseRendererIndicates whether this renderer should appear in the legend.- Specified by:
isLegendRequiredin interfaceChartRenderer- Overrides:
isLegendRequiredin classBaseRenderer- Returns:
- true if the renderer should appear in the legend
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drawData
Description copied from class:BaseRendererImplementation-specific drawing logic. Must follow Zero-Allocation rules.- Specified by:
drawDatain classBaseRenderer
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